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What is Ray Tracing?

Ray tracing is a rendering technique used in computer graphics to create photorealistic images by simulating the way light interacts with objects. Here’s how it works:

  1. Ray Generation: For each pixel, generate rays (lines of sight) from the viewer’s perspective.
  2. Ray Intersection: Determine where these rays intersect with 3D objects or scenes.
  3. Light Propagation: Calculate how light reflects off surfaces, scattering and absorbing as it travels.
  4. Color Calculation: Compute the final color of each pixel based on accumulated light information.

Ray tracing is highly realistic because it accounts for:

  • Diffuse Reflection: How light scatters off rough surfaces (e.g., walls).
  • Specular Reflection: The shiny reflections from smooth surfaces (e.g., mirrors).
  • Transparency and Refraction: How light passes through materials like glass.

It’s widely used in films, games, and architectural visualizations for its ability to produce lifelike imagery.

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